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How Astralis Has Remained So Dominant in CS:GO

Publish Date: December 28, 2019

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It is a surprise to no one that Astralis has become the dominant force in CS:GO over the past several months. HLTV.org places Astralis as #1 in the world, and this makes sense given their current track record. Astralis has placed 1st in three of the past five events. In the other two events, they placed in the top four teams.

Astralis, having kept the same roster the past several months, doesn’t seem to have made any significant changes in play style or personnel. All it can really be chalked up to is some extreme consistency on the side of Astralis and other teams seeming to struggle a little bit.

The Consistency of Astralis

Astralis’ dominance isn’t simply because of one thing. One of the hallmarks of Astralis’ play style is their usage of utility. There are videos upon videos on YouTube teaching people what ‘nades are thrown by Astralis and what they have come to do while combined.

One of the hallmarks of Astralis is what has been dubbed by the community as an “air strike”, where they simply throw as many grenades at one place as possible. Areas such as Sniper’s Nest on Mirage or bottom banana on Inferno are normally the target.

However, Astralis has found it’s footing on the back of Nuke. It appears most of the time as if Astralis has an answer to anything that any team can throw at them. Commonly, when Astralis commits to B site, a lurker will sit outside or on A somewhere so that rotates coming in from around the map can be caught out by that lurker, making the job of getting down to a site and executing a retake that much harder.

It has also come to the benefit of Astralis that other teams have been struggling. Liquid has been struggling a lot recently. Liquid used to be very strong on Overpass, with a dominant T-side and a CT-side commonly carried by Nick “nitr0” Cannella’s AWP. However, they have seemed to shy away from that map and stuck with Inferno as their map of choice.

For a short time, as Vertigo was going through many map updates and changes, Liquid picked up that map and won games based off of simply aiming better. Since, Liquid has dropped Vertigo and stuck with Dust II and Inferno. Other teams such as Fanatic don’t have as obvious of struggles, but rather simply don’t seem to be able to out aim and out maneuver Astralis.