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Jujutsu Kaisen: Cursed Clash – What went wrong
Publish Date: February 18, 2024
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Nearly two weeks since Jujutsu Kaisen: Cursed Clash released on PC, PlayStation 5, and Xbox Series X|S, yet the fans were pretty disappointed. The beloved anime/manga gets high praise from the anime community, yet the game itself has mostly negative reviews from the gaming and anime community.
Anime games have their mixed opinions, some enjoy seeing their favorite animes and mangas come to life in another medium, while others think the adaptions are lackluster in comparison to their original material.
Unfortunately for Jujutsu Kaisen fans, the latter is true. Receiving a “mixed” review rating on Steam and other publications reviewing the game on 1/5 scaling or worse. The review section on Steam is full of people complaining about how lackluster the game was, how the price is not worth the content, and even making inside jokes referring to the manga for the Jujutsu Kaisen community.
Steam also notifies readers that the product was received for free or refunded, and many of the top comments unfortunately have “product refunded” over them.
So, what happened? There are many factors to consider when it comes to the downfall of Cursed Clash such as gameplay, story, character roster, technical aspects, and even the overall timing of the game.
Jujutsu Kaisen is known for its amazing power system with cursed techniques and cursed energy, it is how the characters, also known as sorcerers, fight one another and prevail. Normally, sorcerers, have a set amount of cursed energy to use on cursed techniques, but Cursed Clash changes that.
Instead of having that amount set, players have to attack another player to “build” their energy, however, those attacks do not do any damage to the opposing player. Instead, it just gives them the energy that can be used for cursed techniques to then finally damage players.
This, combined with a floaty, yet stiff combat experience, leaves players wondering if the developers even had enough time to polish their final product. Players have a massive arena to fight around, yet cannot juggle their opponents due to the stiffness of the game. Some arenas also include destructible environments but players can also just run through them and break them themselves, taking away some of the effects of the game itself.